Wednesday, October 3, 2012

Writing the Perfect Kiss





It’s coming… somewhere in the next few chapters. The longed for kiss. I can feel my characters working up to it, and there’s not much I can do to stop them. So in preparation, I’m doing research on how to write the perfect kiss.  The perfect literary kiss is different than an actual kiss because it’s about the idea of a kiss. You know how the idea of something is often better than the real something? In real life noses get in the way, or someone has just eaten onions, has really chapped lips or hiccups right in the middle. But the literary first kiss has to embody everybody’s dream of a kiss. It has to be steeped in longing. Kiss with a capital K. That’s a tall order, and that’s why I’ve avoided it for so long. But the time has come. In preparation, and to help my characters out a little, I’ve been evaluating literary kisses and asking people about their favorite ones. Some nominees…

The Princess Bride
“Since the invention of the kiss, there have only been five kisses that were rated the most passionate, the most pure. This one left them all behind.” S Morgenstern

Crank  
“He wanted to kiss me. I felt it with every nerve, every fiber, every molecule of my being. I wanted him to kiss me, with every nerve, every fiber, every molecule of my being. But I was scared to kiss him. Every nerve, every fiber, every molecule screamed! He leaned forward, parted those perfect lips. At that exact moment, every single thing about my life changed. Forever.”  Ellen Hopkins

Fault in Our Stars
“Augustus Waters,' I said, looking up at him, thinking that you cannot kiss anyone in the Anne Frank House, and then thinking that Anne Frank, after all, kissed someone in the Anne Frank House, and that she would probably like nothing more than for her home to have become a place where the young and irreparably broken sink into love....
And then we were kissing. My hand let go of the oxygen cart and I reached up for his neck, and he pulled me up by my waist onto my tiptoes. As his parted lips met mine, I started to feel breathless in a new and fascinating way. The space around us evaporated, and for a weird moment I really liked my body; this cancer-ruined thing I'd spent years dragging around suddenly seemed worth the struggle, worth the chest tubes and the PICC lines and the ceaseless bodily betrayal of the tumors,"  John Green

What are your favorite literary kisses?

Tuesday, October 2, 2012

Emily's Reading Room: Interview with Ilsa J. Bick

Emily's Reading Room: Interview with Ilsa J. Bick

Famous Writers--And Their Writing Tips

 Hey, there! Carol Tanzman checking in!

This week’s post was inspired by Brain Pickings, a site for and about creativity.

As writers going about the business of writing, many of them have created their own “rules.”  Of course, all rules are made to be broken, but some of these may be helpful to you. They may be new – or they may be things you know but need to be reminded about.  I've gathered these great tips in one list! Which are the ones you agree with – which are the ones you disagree with? It’s a smorgasbord of things to think about either way!

Elmore Leonard – 10 Rules of Writing

1.     Never open a book with the weather.
2.     Avoid prologues.
3.     Never use a verb other than “said” to carry dialogue.
4.     Never use an adverb to modify the verb “said.”
5.     Keep your exclamation points under control!
6.     Never use the words “suddenly” or “all hell broke loose.”
7.     Use regional dialect, patois, sparingly.
8.     Avoid detailed descriptions of characters.
9.     Same for places and things.
10.  Leave out the parts readers tend to skip.

Zadie Smith – 8 Rules of Writing

1.     When still a child, make sure you read a lot of books. Spend more time doing this than anything else.
2.     When an adult, try to read your own work as a stranger would read it, or even better, as an enemy would.
3.     Don’t romanticise your ‘vocation’. You can either write good sentences or you can’t. There is no ‘writer’s lifestyle’. All that matters is what you leave on the page.
4.     Avoid your weaknesses. But do this without telling yourself that the things you can’t do aren’t worth doing. Don’t mask self-doubt with contempt.
5.     Leave a decent space of time between writing something and editing it.
6.     Avoid cliques, gangs, groups. The presence of a crowd won’t make your writing any better than it is.
7.     Work on a computer that is disconnected from the ­internet.
8.     Protect the time and space in which you write. Keep everybody away from it, even the people who are most important to you.
9.     Don’t confuse honours with achievement.
10.  Tell the truth through whichever veil comes to hand — but tell it. Resign yourself to the lifelong sadness that comes from never ­being satisfied.
Neil Gaiman
1.     Write
2.     Put one word after another. Find the right word, put it down.
3.     Finish what you’re writing. Whatever you have to do to finish it, finish it.
4.     Put it aside. Read it pretending you’ve never read it before. Show it to friends whose opinion you respect and who like the kind of thing that this is.
5.     Remember: when people tell you something’s wrong or doesn’t work for them, they are almost always right. When they tell you exactly what they think is wrong and how to fix it, they are almost always wrong.
6.     Fix it. Remember that, sooner or later, before it ever reaches perfection, you will have to let it go and move on and start to write the next thing. Perfection is like chasing the horizon. Keep moving.
7.     Laugh at your own jokes.
8.     The main rule of writing is that if you do it with enough assurance and confidence, you’re allowed to do whatever you like. (That may be a rule for life as well as for writing. But it’s definitely true for writing.) So write your story as it needs to be written. Write it ­honestly, and tell it as best you can. I’m not sure that there are any other rules. Not ones that matter.

Kurt Vonnegut- 8 Short Story Rules

1.     Use the time of a total stranger in such a way that he or she will not feel the time was wasted.
2.     Give the reader at least one character he or she can root for.
3.     Every character should want something, even if it is only a glass of water.
4.     Every sentence must do one of two things — reveal character or advance the action.
5.     Start as close to the end as possible.
6.     Be a Sadist. No matter how sweet and innocent your leading characters, make awful things happen to them-in order that the reader may see what they are made of.
7.     Write to please just one person. If you open a window and make love to the world, so to speak, your story will get pneumonia.
8.     Give your readers as much information as possible as soon as possible. To hell with suspense. Readers should have such complete understanding of what is going on, where and why, that they could finish the story themselves, should cockroaches eat the last few pages.


Henry Miller’s 10 Commandments

1.     Work on one thing at a time until finished.
2.     Start no more new books, add no more new material to ‘Black Spring.’
3.     Don’t be nervous. Work calmly, joyously, recklessly on whatever is in hand.
4.     Work according to Program and not according to mood. Stop at the appointed time!
5.     When you can’t create you can work.
6.     Cement a little every day, rather than add new fertilizers.
7.     Keep human! See people, go places, drink if you feel like it.
8.     Don’t be a draught-horse! Work with pleasure only.
9.     Discard the Program when you feel like it—but go back to it next day. Concentrate. Narrow down. Exclude.
10.  Forget the books you want to write. Think only of the book you are writing.
11.  Write first and always. Painting, music, friends, cinema, all these come afterwards.

John Steinbeck’s 6 Tips on Writing

1.     Abandon the idea that you are ever going to finish. Lose track of the 400 pages and write just one page for each day, it helps. Then when it gets finished, you are always surprised.

2.     Write freely and as rapidly as possible and throw the whole thing on paper. Never correct or rewrite until the whole thing is down. Rewrite in process is usually found to be an excuse for not going on. It also interferes with flow and rhythm which can only come from a kind of unconscious association with the material.

3.     Forget your generalized audience. In the first place, the nameless, faceless audience will scare you to death and in the second place, unlike the theater, it doesn’t exist. In writing, your audience is one single reader. I have found that sometimes it helps to pick out one person—a real person you know, or an imagined person and write to that one.

4.     If a scene or a section gets the better of you and you still think you want it—bypass it and go on. When you have finished the whole you can come back to it and then you may find that the reason it gave trouble is because it didn’t belong there.

5.     Beware of a scene that becomes too dear to you, dearer than the rest. It will usually be found that it is out of drawing.

6.     If you are using dialogue—say it aloud as you write it. Only then will it have the sound of speech.

Monday, October 1, 2012

What Lives in My Trunk

Earlier this week, I was scheduled to do a live audio-interview on Bookspark.  As with most tech, Murphy's Law prevailed; no one could sign into the site; and the evening looked like a bust. I just happened to be moaning on my publisher's FB page about this because she and a bunch of other folks had wanted to virtually attend. Long story short, she called; we moaned together; then I suggested we just move the event to Twitter and do a live chat there.  Smart move: we had a great discussion (we even "trended," which, I gather, is a good thing), got tons of participation and fabulous questions, and went for over an hour before I had to beg off and break the fast, or fall on my nose.

One question from that which stuck with me revolved around whether or not I'd ever run into a story I just couldn't write or tell.  My response at the time wasn't disingenuous; I said that I kept working until I got it right--and that is true.  I tend to be a drudge.  OTOH, I went to medical school, so that figures.  We were all drudges.  

But when I took a step back and thought about it, I realized that, of course, there are tons of stories I've been unable to tell.  Either they die in outline form (the most frequent and least painful way, frankly, because you realize halfway through that what you thought was a great idea wasn't), fail to find an editor, or languish in the trunk every storyteller has in that dark closet because you know there's something wrong . . . but you just don't know what.  

Only later, when you've either gotten distance or better at the craft--and, frequently both--do you realize why the story defeated you.  Some you're able to redraft (never try to "fix" a story that didn't work; by definition, that's one dog that just won't hunt), as I did with ASHES.  From others, I've lifted ideas and scenes to use in other stories,  not verbatim because, again, the setups themselves didn't work.  

An example: there was one basic, overarching setup for a TREK novel that I actually carried two-thirds of the way through (an origin story about the Borg) before deciding that no one would ever actually LET me write a TREK novel.  Years later, when I'd done just that (and many stories and novellas in the universe), I dredged up my original idea because, you know, I just really liked it.  That idea was stuck in my craw; it was a cautionary, sweeping kind of story I felt compelled to write.  So I redrafted the entire thing to the parameters of a TREK spin-off series I was writing for (SCE) and finally got to see my book become reality as a two-parter, WOUNDS, and the thing was popular to boot (enough that I earned out and made royalties . . . a big deal).




The story fit much better into that universe.  Not to be immodest or anything, but whenever you do an "origin" story for a universe, it's  a risky proposition.  You're mucking with a basic tenet of that universe, something editors tend to be protective of and with good reason.   I even hedged at the end of my book because I didn't want to run afoul of the canon.  But I was blessed with an editor willing to take those risks, and the story was so successful--so interesting--that he and I planned another spin-off series based on those characters (a kind of TREK CSI).  Unfortunately, the SCE series was cancelled, and so that went nowhere.  Which sucked because my poor characters were left in limbo.  One of the dangers of work-for-hire: if a series is cancelled, it's like all your great ideas--your babies--get orphaned.  Sometimes you can scrub off the serial numbers.  Many times, you can't. Again, better just to redraft.  With these characters, I couldn't, so now I'll NEVER know what happens next. 

OTOH, that book was an example of an idea whose time finally came.  Before then, I hadn't grown into my writing chops enough to pull it off.  I was trying to tell the wrong story at the wrong time.  

So, have stories defeated me?  Oh, yeah.  Have I lived through the trauma to tackle them another day?  Yes, and frequently, I'm able to see why they got the upper-hand to begin with.  There are tons of novelists who brush off trunk novels--things they either were unable to sell or couldn't quite pull off--spruce 'em up, bring 'em out.  Some writers even tell you when they haven't changed much and, sometimes, it shows.  I guess my feeling, and I can only speak for my own stuff . . . Ils, honey, if it sucked the first time through, it'll suck now.  You really want your name on stuff that sucks?  

For me, what lives in my trunk: my failures, either in execution, conception, or both.  But you really can learn from your mistakes.  Sometimes, you even get a do-over.

***
And now for something completely different:




Calling all film makers! Egmont USA is hosting a SHADOWS: Book Two of the Ashes Trilogy book trailer contest. To enter simply read SHADOWS and then submit your awesome book trailer to ashestrilogy@yahoo.com. Entries should be 30-45 seconds in length and should not exceed 3MB. We'll be accepting entries from now until Halloween!

The winner will receive a customized ASHES pack and signed copies of both ASHES and SHADOWS.

Now get filming!